Puzzle 1 - White to move and win. Solution is in the comment section.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLVys0TPbCHAAduDA-lo9gYlhFPhniNM0up1bu4dpS6-wTeDJj8tagAm4lzROIipn-OR6tTPY9DggPbDzTIxbfBzGRAybopiu7O9a3cdN0yx94tZD507y44rCVHnwGe4CnD7MmV3hPi64/s400/unusual+&+interesting+Knight+under+promotion,+White's+move-1.jpg)
Puzzle 2 - White to move and draw. Solution is in the comment section.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaFKBJrvT2tTlZHv1RvoKd164qTjKUTUQ-BwGpS4a6c31yZbjZJA9aHj5pUcYdT2IkE-iB0tabrZrQ5OcjqsLWO-GWECiCBpPaS-2RXcrVOZGwWV_kSFLoBEamThhYx9zguCzIGDPqAGg/s400/unusual+&+interesting+Knight+under+promotion,+White's+move-2.jpg)
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Puzzle 1 - White to move and win:
ReplyDelete1 h8=N e3
2 Ng6 fxg6
3 f7 g5
4 f8=N g4
5 Ne6 dxe6
6 d7 e5
7 d8=N e4
8 Nc6 bxc6
9 b7 c5
10 b8=N Checkmate
Puzzle 2 - White to move and draw:
Author: Andrzei Jasik
Published in: Suomen Shakki 2010
1 d8=N Re7
2 c8=N Rd7
3 b8=N Rc7
4 a8=N Rxc8
5 Kxg7 Rf2
6 Nbc6 Kxa2
7 Nb6 Draw
This puzzle is unique is that the Knight promotions are necessary to keep the white king from being mated.